Haunted Ruins of the Dunlendings (MERP ICE #8101)

By Ruth Sochard

3 low-to-mid point adventures which each and every stand on their lonesome and will be arrange in minutes.

Sixteen retailers have died at the treacherous street among the cities of Cabed Angren and Sarn Erech. Forlong, a prosperous landowner, believes that bandits are in the back of the killings and has provided a wealthy present for his or her extermination. Are you crafty sufficient to resolve the secret surrounding The Lonely Tower?

Setmaenen, an deserted calendar-temple of the traditional Daen Coentis, harbors a king's fortune in jewels and treasures. however the holy position is secure via robust wards and traps, guarded via ghosts, and tainted through a cursed artifact of the darkish Lord. are you able to defeat the supernatural forces that lurk one of the Seven Stones?

Only Tarien, girl of a prosperous Dúnadan kinfolk, escaped along with her baby grandson whilst Dunnish warriors attacked her rural domestic. Her son, Derovin, used to be captured and brought to the haunted butte referred to as Hogo Tarosvan. the girl seeks revenge and the secure go back of her son. have you ever braveness adequate to look past The Phantom Doors?

Peril lurks one of the Dunnish ruins, yet glory and wealth persist with probability in those three interesting adventures!

Show description

Preview of Haunted Ruins of the Dunlendings (MERP ICE #8101) PDF

Best Role Playing Games books

Dream Park

A gaggle of fake adventurers go well with up for a crusade known as "The South Seas Treasure video game. " As within the early function enjoying video games, there are Dungeon Masters, warriors, magicians, and thieves. the adaptation? At Dream Park, a futuristic fable subject matter park jam-packed with holographic sights and the most recent in VR know-how, they play in a synthetic enclosure that has been improved with lighting tricks, holograms, actors, and a smart storyline.

The Evolution of Fantasy Role-Playing Games

Tracing the evolution of myth gaming from its origins in tabletop battle and collectible card video games to modern web-based dwell motion and big multi-player video games, this ebook examines the archetypes and ideas in the fable gaming style along the jobs and features of the sport avid gamers themselves.

Jedi Academy Training Manual (Star Wars Roleplaying Game)

"So, you should study the methods of the strength. .. "Written because the final Jedi education guide, The Jedi Academy: education guide video game complement finds the secrets and techniques of the Jedi throughout all eras of the big name Wars saga, from the earliest days of the previous Republic to the darkish instances and the reemergence of the Jedi Order after the autumn of the Galactic Empire.

Isengard and Northern Gondor (MERP ICE #2800)

Comprises full-color region map of NORTHERN GONDOR, full-color cutaway view and flooring plan of ORTHANC, 2 entire urban plans, complete description of SARUMAN, herb lists and political intrigue, HELM'S DEEP & a lot more.

The fort of Isengard used to be outfitted by means of the Númenórians in a sheltered valley on the southern limits of the Misty Mountains. Its major function was once to guard the distance of Calenardhon and the Fords of Isen opposed to assaults via Sauron's forces. Self-sufficient and enchanted, it later turned the just about impregnable castle of Saruman the White. No spire in Middle-earth used to be superior, retailer the darkish Tower of Mordor.

ISENGARD and northern Gondor includes:

- eight FULL-COLOR PAGES: a 2-page local map, maps of Calmirië (Aldburg) and Dunlostir , plus four pages at the Tower of Orthanc
- significant LAYOUTS: The Underground degrees of Orthanc, The access Passage, and The Hornburg
- THE fort OF ISENGARD: one of many maximum architectural creations in all of Middle-earth
- different population OF THE sector: The Calenardhrons, The Dunlendings, and the Drúedain

Additional resources for Haunted Ruins of the Dunlendings (MERP ICE #8101)

Show sample text content

Setmaenen") — lies where for which town used to be named, a wide man-made mound of earth supported and reinforced by way of stones two times the dimensions of a guy. Seven stone pillars, 30' Standing-stones encompass the mound, inside of an age-old ceremonial ring. we all know that Setmaenen used to be a holy position of the traditional Daen Coentis, certainly one of their calendar-temples, yet nobody recalls what fairs have been celebrated on its hallowed grounds. Few have long gone in there, and people few suggested not anything wonderful: outdated carvings, sacrificial basins of stone. but nobody has dared desecrate where, and those that move in file a sense of being watched that's so powerful that they dared do not anything yet glance approximately quietly after which depart. four. 1 the story OF THE SEVEN STONES Setmaenen was one of many holiest websites of the Daen Coentis, quite a bit in order that even of their unhappy latter days — the Time of the Oathbreaking and the downfall to Darkness — not one of the Darkpriests dared to conform it to their barbaric rituals. known as within the outdated tongue Setmaenen (which additionally potential "Seven Stones"), it was once devoted to Fois (Este), Vala of therapeutic of the physique and spirit. At Yearsend, within the darkness prior to the xmas sunrise of the iciness solstice, those that nonetheless suffered regardless of the soothing arms of healers, these touched with insanity, and people crippled via sorrow, guilt, or different painful emotion may assemble during this excessive valley and hear the monks and Priestesses of Fois sing candy hymns of compliment to their mild Goddess. No evil factor dared at the moment to procedure, for all of the valley appeared packed with a silvery holy mild even sooner than the sunrise broke. whilst the 1st ray of the hot year's sunlight broke over the horizon, it shone without delay into the mound, illuminating the stone slab on the rear and revealing the secrets and techniques of the carry. Amidst enthralling fires and lyrical calls the harm turned complete back. within the time after the final Alliance of guys and Elves, simply following the autumn of Sauron of Mordor (early T. A. 1), a Dark-priest known as Brues Cuerd broke culture and entered the Stone Mound. Bearing the stolen holy jewel referred to as the celebrity of Gobha (Dn. "Gobha Reui") and believing himself safe by way of its strength, he sought therapeutic. He additionally wanted the Treasures of Fois. With 3 partners — Rec, Urnae, and Guern — he slew the Priestesses who dared refuse his needs, and vainly hunted for a remedy to his wound. His hubris introduced his doom, although, as Brues and his bloody brethren perished mysteriously. Their destiny continues to be unwritten, however it is understood that the evil big name of Gobha got here to leisure within the Stone Mound. From that day ahead, the Daen closed Setmaenen and solid spells to guard the spirits of the courageous Priestesses of Fois. it truly is acknowledged that the Mound won't open back until eventually the righting of the Oathbreaking. four. 2 THE NPCs those that reside within the region of the excessive vale of Setmaenen are rugged individualists, those who, for numerous purposes, have fled the confines of the civilized lowlands. by accident or selection, they stroll the windswept mountain paths the place as soon as the noble Daen Coentis governed.

Download PDF sample

Rated 4.54 of 5 – based on 17 votes